O*NET-SOC 15-1255.01
Video Game Designers
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
From O*NET 30.3
Tasks
From O*NET 30.3, by importance, as O*NET OnLine lists them
Free · O*NET 30.3- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.Core16199
- Devise missions, challenges, or puzzles to be encountered in game play.Core16208
- Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.Core16217
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.Core16201
- Conduct regular design reviews throughout the game development process.Core16214
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.Core16209
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.Core16216
- Provide feedback to designers and other colleagues regarding game design features.Core16198
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.Core16212
- Provide feedback to production staff regarding technical game qualities or adherence to original design.Core16202
- Create gameplay prototypes for presentation to creative and technical staff and management.Core16211
- Guide design discussions between development teams.Core16207
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.Core16206
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.Core16204
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.Core16203
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.Core16196
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.Core16194
- Collaborate with artists to achieve appropriate visual style.Core16215
- Write or supervise the writing of game text and dialogue.Core16200
- Consult with multiple stakeholders to define requirements and implement online features.Core16213
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.Core16210
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.Core16205
- Create gameplay test plans for internal and external test groups.Core16197
- Provide test specifications to quality assurance staff.Core16195
Technology Skills
From O*NET 30.3, 57 examples in 22 categories, 30 Hot Technology
Free · O*NET 30.3Graphics or photo imaging software
- 3D graphic design software
- Adobe Creative Cloud softwareHot Technology
- Adobe IllustratorHot Technology
- Adobe PhotoshopHot TechnologyIn Demand
- Autodesk MayaIn Demand
- Balsamiq Studios Balsamiq Mockups
- OpenGL
Development environment software
- Adobe ActionScript
- Autodesk Scaleform
- CHot Technology
- C for Graphics cg
- Microsoft High Level Shader Language HLSL
- Microsoft Visual StudioHot Technology
- Scheme
- Simple DirectMedia Layer SDL
- Unity Technologies UnityIn Demand
- Unreal Technology Unreal EngineIn Demand
Video creation and editing software
- Adobe After EffectsHot Technology
- Autodesk 3ds Max
- Sound development software
- Vulkan Graphics API
Object or component oriented development software
- Advanced business application programming ABAP
- C#Hot TechnologyIn Demand
- C++Hot TechnologyIn Demand
- Lua
- Objective C
- Oracle JavaHot Technology
- PerlHot Technology
- PythonHot TechnologyIn Demand
- TypeScriptHot Technology
Project management software
- Atlassian JIRAHot Technology
- Microsoft ProjectHot Technology
Data base user interface and query software
- Blackboard software
- Microsoft SQL ServerHot Technology
- Structured query language SQLHot Technology
Enterprise application integration software
- Extensible markup language XMLHot Technology
File versioning software
- GitHot Technology
Graphical user interface development software
- Graphical user interface GUI design software
- Microsoft Expression Blend
Web platform development software
- Hypertext markup language HTMLHot Technology
- JavaScriptHot Technology
- PHPHot Technology
- Ruby on Rails
Operating system software
- Job control language JCL
- LinuxHot Technology
- Microsoft WindowsHot Technology
Device drivers or system software
- Microsoft DirectX
Spreadsheet software
- Microsoft ExcelHot Technology
Office suite software
- Microsoft Office softwareHot Technology
Electronic mail software
- Microsoft OutlookHot Technology
Presentation software
- Microsoft PowerPointHot Technology
Process mapping and design software
- Microsoft VisioHot Technology
Word processing software
- Microsoft WordHot Technology
Data base management system software
- MySQLHot Technology
Configuration management software
- Perforce Helix software
Metadata management software
- Perforce software
Analytical or scientific software
- Virtual Battlespace 2 VBS2
Detailed Work Activities
From O*NET 30.3, under their work activities; open one for the AI skills Workforce Automation maps to it
Free · O*NET 30.3Inspecting Equipment, Structures, or Materials
Test software performance.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Analyzing Data or Information
Analyze market or customer related data.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Thinking Creatively
Design video game features or details.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Prepare graphics or other visual representations of information.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Updating and Using Relevant Knowledge
Update knowledge about emerging industry or technology trends.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 5 of 9 AI skills mapped to this activity, by automation level
- Augments 1
- Informs 8
- Ai researcherclaudeskills.infoAugments
- Market research agentclaudeskills.infoInforms
- Market radarclaudeskills.infoInforms
- Vincent brave search for agentsclaudeskills.infoInforms
- Research sourceskostja94/marketing-skills1,066 installsInformsGen Agent Trust Hub PassRunlayer PassSnyk PassSocket PassZeroLeaks Pass
Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment
Develop testing routines or procedures.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 5 of 33 AI skills mapped to this activity, by automation level
- Replaces 4
- Augments 20
- Supports 9
- Write testsclaudeskills.infoReplaces
- Ln 520 test plannerlevnikolaevich/claude-code-skills360 installsReplacesGen Agent Trust Hub PassRunlayer PassSnyk PassSocket PassZeroLeaks Pass
- Julesclaudeskills.infoReplaces
- Ln 523 auto test plannerlevnikolaevich/claude-code-skills362 installsReplacesGen Agent Trust Hub PassRunlayer PassSnyk PassSocket PassZeroLeaks Pass
- Test automatorsickn33/antigravity-awesome-skills328 installsAugmentsGen Agent Trust Hub PassRunlayer WarnSnyk PassSocket PassZeroLeaks Pass
Documenting/Recording Information
Document design or development procedures.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Communicating with Supervisors, Peers, or Subordinates
Collaborate with others to determine design specifications or details.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 5 of 10 AI skills mapped to this activity, by automation level
- Augments 3
- Supports 7
- Sdd brainstormclaudeskills.infoAugments
- Doc coauthoringclaudeskills.infoAugments
- Cpo chief product officerclaudeskills.infoAugments
- Google chatclaudeskills.infoSupports
- Google docsclaudeskills.infoSupports
Communicate project information to others.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 5 of 26 AI skills mapped to this activity, by automation level
- Augments 14
- Supports 11
- Informs 1
- Stakeholder commsanthropics/knowledge-work-plugins239 installsAugmentsGen Agent Trust Hub PassRunlayer WarnSnyk PassSocket Pass
- Github issuesclaudeskills.infoAugments
- Google chatclaudeskills.infoAugments
- Google slidesclaudeskills.infoAugments
- Dashboard creatorclaudeskills.infoAugments
Coordinating the Work and Activities of Others
Manage documentation to ensure organization or accuracy.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Guiding, Directing, and Motivating Subordinates
Supervise information technology personnel.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 0 of 0 AI skills mapped to this activity, by automation level
- No tools yet
- Not mapped yet
Manage information technology projects or system activities.
WFA · Part of the paid plan when accounts openWFA (Workforce Automation) analysis: 5 of 5 AI skills mapped to this activity, by automation level
- Augments 1
- Supports 4
- Backend development feature developmentsickn33/antigravity-awesome-skills605 installsAugmentsGen Agent Trust Hub PassRunlayer WarnSnyk PassSocket WarnZeroLeaks Pass
- Gsd clawclaudeskills.infoSupports
- Engineering manager osclaudeskills.infoSupports
- Pm skills marketplaceclaudeskills.infoSupports
- Notion spec to implementationclaudeskills.infoSupports
Job Zone
From O*NET 30.3
Free · O*NET 30.3Job Zone Four: Considerable Preparation Needed
Workforce Automation analysis, not part of the source
WFA coverage: AI skills for this job
WFA · Part of the paid plan when accounts openPilot mapping: these skill links come from our seed list and haven’t been reviewed yet. Expect them to change as each one is checked.
- Replaces 4
- Augments 38
- Supports 30
- Informs 9
Equivalents
NICE work roles, with their DCWF equivalents
Mapped to this job by the ETO-CSET NICE/O*NET crosswalk (2024); roles from NICE Framework Components v2.2.0, DCWF equivalents from DoD DCWF Tool v5.3 (2026-09-25)
Free · NICE Framework Components v2.2.0 and DoD DCWF Tool v5.3 (2026-09-25)No NICE work role maps to this job.